import java.awt.Dimension;
import java.awt.Point;
import java.awt.image.ImageObserver;

public interface GameInterface extends ImageObserver {
	
	public ImageLoader getImageLoader();
	public void quit();
	public Phase getCurrentPhase();
	public void setCurrentPhase(Phase scp);
	public Point getInsetAdjustment();
	public Dimension getDimensions();
	//public ImageLoader getImageLoader();
}
